basic knowledge on theories of psychology and on how the human being interacts with (computer) systems.
give insight on how knowledge of the human capabilities can influence the way in which we construct technical systems.
methods and techniques for design and construction of user interfaces.
The course focuses on a few theoretical blocks and a few practical assignments. The course emphasises to complement knowledge on practical systems development with knowledge on how one can and should design and construct good user interfaces.
Psychology and human computer interaction
A walkthrough of theories within cognitive and perceptual psychology, human decision making and actions in computer supported situations. Description, analysis, design and construction of interaction between humans and computerised technical systems. - User interface design as a part of practical systems development Analysis of different (functioning and non-functional) development processes, development in large projects, iterative systems development, user centred development. User interface design as a part of the systems development process.
Design and construction
Methods, techniques and heuristics for design of the user interface. Standards, style guides and guidelines. Methods for evaluation of usability. Methods and techniques for user interface construction.
Assignments meaning design and construction of user interfaces.
Lectures and supervision of assignments
Lecture-based course instances are examined by projects (3 credits) and assignments (2 credits)
Web-based course instance are examined by home exams (3 credits) and assignments (2 credits)
week 30, 2013
Main course book
Choose one of the below editions
Designing interactive systems : people, activities, contexts, technologies