Master’s studies

Syllabus for Human-Computer Interaction

Människa-datorinteraktion

Syllabus

  • 5 credits
  • Course code: 1MD016
  • Education cycle: First cycle
  • Main field(s) of study and in-depth level: Computer Science G1N, Technology G1N, Sociotechnical Systems G1N
  • Grading system: Fail (U), 3, 4, 5.
  • Established: 2008-03-18
  • Established by: The Faculty Board of Science and Technology
  • Revised: 2013-05-02
  • Revised by: The Faculty Board of Science and Technology
  • Applies from: week 30, 2013
  • Entry requirements: General entry requirements
  • Responsible department: Department of Information Technology

Learning outcomes

To give the student:

  • basic knowledge on theories of psychology and on how the human being interacts with (computer) systems.
  • give insight on how knowledge of the human capabilities can influence the way in which we construct technical systems.
  • methods and techniques for design and construction of user interfaces.

Content

The course focuses on a few theoretical blocks and a few practical assignments. The course emphasises to complement knowledge on practical systems development with knowledge on how one can and should design and construct good user interfaces.

  • Psychology and human computer interaction
A walkthrough of theories within cognitive and perceptual psychology, human decision making and actions in computer supported situations. Description, analysis, design and construction of interaction between humans and computerised technical systems.
- User interface design as a part of practical systems development
Analysis of different (functioning and non-functional) development processes, development in large projects, iterative systems development, user centred development. User interface design as a part of the systems development process.
  • Design and construction
Methods, techniques and heuristics for design of the user interface. Standards, style guides and guidelines. Methods for evaluation of usability. Methods and techniques for user interface construction.
  • Assignments
Assignments meaning design and construction of user interfaces.

Instruction

Lectures and supervision of assignments

Assessment

Lecture-based course instances are examined by projects (3 credits) and assignments (2 credits)

Web-based course instance are examined by home exams (3 credits) and assignments (2 credits)

Reading list

Applies from: week 30, 2013

Main course book

Choose one of the below editions

  • Benyon, David; Turner, Phil; Turner, Susan Designing interactive systems : people, activities, contexts, technologies

    Harlow: Addison-Wesley, 2005

    Find in the library

  • Benyon, David Designing interactive systems : a comprehensive guide to HCI, UX and interaction design

    3., [rev.] ed.: Harlow: Pearson Education, 2014

    Find in the library

  • Benyon, David. Designing interactive systems : a comprehensive guide to HCI and interaction design

    2nd ed.: Harlow, England ;a N.Y.: Addison Wesley, 2010

    Find in the library

Additional articles are given in Studentportalen