Lecturer in graphics and animation
Uppsala University is a comprehensive research-intensive university with a strong international standing. Our ultimate goal is to conduct education and research of the highest quality and relevance to make a long-term difference in society. Our most important assets are all the individuals whose curiosity and dedication make Uppsala University one of Sweden’s most exciting workplaces. Uppsala University has over 45,000 students, more than 7,000 employees and a turnover of around SEK 7 billion.
Uppsala University’s Department of Game Design is located at Campus Gotland, which has the best of two worlds: the broad range and high status of the full-scale University’s education and research and the unique study environment at a small-scale campus. Here, education in the areas of game development and game design is provided, and research focusing on basic issues in game design is under way.
The Department offers education in the principal area of game design, with four Bachelor (BA) degree programmes (Game Design, Game Design and Graphics, Game Design and Programming, and Game Design and Project Management) and a Master (MA) degree programme in Game Design. The Department also offers freestanding courses in game design, graphics and game programming.
Read more about the Department’s work here.
The position includes teaching and tasks relating to course coordination, examination, development and administration. Teaching will take place in both distance and campus courses, within free-standing courses as well as courses within the programmes of Game Design. The courses centre on 2D animation and 2D graphics for games.
Development work primarily involves developing the courses and program in game design. The appointee will, moreover, take part in the Department’s internal work, which requires being largely present at the workplace. Duties also include developing the appointee’s own skills and monitoring development of the appointee’s own subject area and the development of society in general.
Active participation in the Department’s work requires regular, physical presence at the workplace.
To be eligible for employment as a lecturer, a person must at least hold a Bachelor’s degree with relevant subject specialization; have demonstrated teaching expertise; possess solid knowledge of graphic production for game development; and have completed ten weeks’ training as a teacher in higher education or otherwise acquired corresponding knowledge. An ability to teach in English is a requirement.
The applicant must have the personal characteristics required to fulfil the requirements of the position well: an ability to work well with others, take the initiative and assume responsibility for personal tasks, and to work in a structured way by planning, organizing and prioritizing work efficiently and adhering to established time limits. Experience of project-oriented work and a good ability to express oneself well in speech and writing, in English, is also required.
Desirable and/or meritorious qualifications
Documented experience of teaching in 2D graphics and 2D animation in the field of game design and/or game development is a meritorious qualification. Experience of personal artistic activity and/or personal activity in the game sector and knowledge of requirements for implementation and production of graphics in a game development context are also meritorious. If the applicant has started postgraduate studies, it is also considered as meritorious.
In the selection among eligible applicants, the main emphasis will be laid on teaching expertise. “Teaching expertise” refers to qualifications in education and teaching. In the assessment of teaching expertise, the quality of teaching will be the primary consideration. Weight will also be assigned to the ability to plan, initiate, lead and develop education and teaching.
Particular emphasis will be laid on teaching skill. Accordingly, an applicant who is more skilful in teaching will have precedence over an applicant with superior academic qualifications.
In this recruitment, the University will mainly consider candidates who, after a qualitative assessment of their expertise and skill, are judged to have the best capacity to implement and develop the duties concerned, and contribute to favourable development of the work, as staff members with an active presence at the Department.
All qualifications must be documented so that both their quality and their scope can be assessed.
A complete application should be submitted through Uppsala University’s online recruitment system. It should comprise:
- Letter of application
- Curriculum Vitae (CV)
- Account of teaching qualifications and experience
- Account of other qualifications
- Academic works and any educational works cited.
The Faculty of Arts’ Supplementary Guidelines for appointments are available (in Swedish only) here.
About the employment
The employment is a temporary position until 2023-07-31. Scope of employment 100 %. Starting date 2022-02-01. Placement: Gotland, Visby.
For further information about the position, please contact: Head of department Olle Jansson firstname.lastname@example.org .
Please submit your application by 06 December 2021, UFV-PA 2021/4290.
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About Campus Gotland: Uppsala University Campus Gotland offers the best of two worlds: the full-scale university’s broad offering and weight and a unique, small-scale campus in an interdisciplinary research environment. Campus Gotland is a hub for the University’s research and education in sustainability. Find out what it’s like to live on Gotland.
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Submit your application through Uppsala University's recruitment system.
Placement: Department of Game Design
Type of employment: Full time , Temporary position longer than 6 months
Pay: Fast Lön
Number of positions: 1
Working hours: 100%
County: Gotlands län
Number of reference: UFV-PA 2021/4290
Last application date: 2021-12-06
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