Syllabus for Artificial Intelligence
- 5 credits
- Course code: 1DL340
- Education cycle: Second cycle
Main field(s) of study and in-depth level:
Computer Science A1N,
Explanation of codes
The code indicates the education cycle and in-depth level of the course in relation to other courses within the same main field of study according to the requirements for general degrees:
- G1N: has only upper-secondary level entry requirements
- G1F: has less than 60 credits in first-cycle course/s as entry requirements
- G1E: contains specially designed degree project for Higher Education Diploma
- G2F: has at least 60 credits in first-cycle course/s as entry requirements
- G2E: has at least 60 credits in first-cycle course/s as entry requirements, contains degree project for Bachelor of Arts/Bachelor of Science
- GXX: in-depth level of the course cannot be classified
- A1N: has only first-cycle course/s as entry requirements
- A1F: has second-cycle course/s as entry requirements
- A1E: contains degree project for Master of Arts/Master of Science (60 credits)
- A2E: contains degree project for Master of Arts/Master of Science (120 credits)
- AXX: in-depth level of the course cannot be classified
- Grading system: Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
- Established: 2009-03-12
- Established by:
- Revised: 2021-10-20
- Revised by: The Faculty Board of Science and Technology
- Applies from: Autumn 2022
120 credits including 15 credits in mathematics and 20 credits in computer science, including a second course in programming. Alternatively 45 credits in the Master's Programme in Language Technology (HSP2M). Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Responsible department: Department of Information Technology
On completion of the course, the student should be able to:
- recognise that a problem is an AI-problem,
- model AI-problems and point out an appropriate solution (for example expert systems, search algorithms, learning),
- describe and use search methods, expert systems, statistical methods and simple methods for learning,
- discuss different definitions of AI, and relate those to the history of AI.
Heuristic search, knowledge representation, expert systems, learning systems. Applications of AI, for instance in computer games.
Lectures and labs.
Written exam and assignments that are presented orally and in writing.
If there are special reasons for doing so, an examiner may make an exception from the method of assessment indicated and allow a student to be assessed by another method. An example of special reasons might be a certificate regarding special pedagogical support from the disability coordinator of the university.
This course cannot be included in the same degree as 1DL010.
The reading list is missing. For further information, please contact the responsible department.