Syllabus for Computer Programming II
Programmeringsteknik II
A revised version of the syllabus is available.
Syllabus
- 5 credits
- Course code: 1TD722
- Education cycle: First cycle
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Main field(s) of study and in-depth level:
Computer Science G1F,
Technology G1F
Explanation of codes
The code indicates the education cycle and in-depth level of the course in relation to other courses within the same main field of study according to the requirements for general degrees:
First cycle
- G1N: has only upper-secondary level entry requirements
- G1F: has less than 60 credits in first-cycle course/s as entry requirements
- G1E: contains specially designed degree project for Higher Education Diploma
- G2F: has at least 60 credits in first-cycle course/s as entry requirements
- G2E: has at least 60 credits in first-cycle course/s as entry requirements, contains degree project for Bachelor of Arts/Bachelor of Science
- GXX: in-depth level of the course cannot be classified
Second cycle
- A1N: has only first-cycle course/s as entry requirements
- A1F: has second-cycle course/s as entry requirements
- A1E: contains degree project for Master of Arts/Master of Science (60 credits)
- A2E: contains degree project for Master of Arts/Master of Science (120 credits)
- AXX: in-depth level of the course cannot be classified
- Grading system: Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
- Established: 2007-03-15
- Established by: The Faculty Board of Science and Technology
- Revised: 2009-05-12
- Revised by: The Faculty Board of Science and Technology
- Applies from: Autumn 2009
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Entry requirements:
Computer programming I or the equivalent.
- Responsible department: Department of Information Technology
Learning outcomes
To pass, the student should be able to
- explain the concepts inheritance and polymorphism in an object-oriented language, and use these concepts in the programming process,
- use the programming language Java, both writing own code and explaining what task a given code performs;
- implement recursive solutions to different problems;
- describe the general principle for analysing the efficiency of an algorithm and perform such an analysis on simple algorithms,
- describe, implement and use the data structures array, linked list, hash table and binary tree,
- describe how error handling with exceptions is working and to use this in self-written programs
Content
Programming in Java: inheritance, polymorphism, exceptions. Object oriented analysis and design. Data structures: stacks, queues, lists, trees and hash tables.
Basic algorithms for storing, searching and sorting. Programming techniques, tools for software development.
Instruction
Lectures, problem classes, laboratory work and compulsory assignments.
Assessment
Written examination at the end of the course and approved assignments.
Syllabus Revisions
- Latest syllabus (applies from Autumn 2022)
- Previous syllabus (applies from Autumn 2020)
- Previous syllabus (applies from Autumn 2019)
- Previous syllabus (applies from Autumn 2017)
- Previous syllabus (applies from Spring 2013)
- Previous syllabus (applies from Autumn 2010)
- Previous syllabus (applies from Autumn 2009)
- Previous syllabus (applies from Autumn 2007)
Reading list
Reading list
Applies from: Autumn 2009
Some titles may be available electronically through the University library.
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Lewis, John;
Loftus, William
Java software solutions : foundations of program design
6. ed.: Boston ;a London: Pearson/Addison-Wesley, [2008] cop. 2009
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Skansholm, Jan
Java direkt med Swing
5. uppl.: Lund: Studentlitteratur, 2005