Project Management with Agile Methods

7.5 credits

Syllabus, Bachelor's level, 5SD951

A revised version of the syllabus is available.
Code
5SD951
Education cycle
First cycle
Main field(s) of study and in-depth level
Industrial Engineering and Management G1F
Grading system
Fail (U), Pass (G), Pass with distinction (VG)
Finalised by
The Department Board, 3 February 2016
Responsible department
Department of Game Design

General provisions

The course is part of the Bachelor's programmes Game Design and Project Leadership, 180 Credits

Entry requirements

Projects and Leadership, 15 credits

Learning outcomes

Upon completing the course, students will be able to:

  • give an account of agile principles and the differences between traditional and agile methods.
  • assess whether a project is suitable for agile methods and be able to say why.
  • describe Kanban working practices and give an account of ‘organisation’ and ‘roles’ according to Scrum.
  • operate in various Scrum roles during the implementation of a project, including handling group development, conflicts and communication.
  • produce delivery plans, plan partial deliveries and deal with changes in requirements.
  • apply techniques for time and cost management using the result value method.
  • describe and apply the fundamentals of ISO Standard 21500 for project leadership.

Content

Introduction to agile working methods and Kanban. Examples of agile methods. Applicability of agile methods to various organisations and project types. Agile planning, time estimation, requirements management and risk management. Project leadership, organisation and roles according to Scrum. Group dynamics: Development, communication and conflict management. The basics of budgeting and follow-up plus time and cost management. Results in the form of customer and business usefulness. Introduction to ISO 21500.

Instruction

Lectures, seminars and project supervision.

Assessment

A written examination plus assessment of written and verbal presentations of assignments.

Plagiarism and cheating

Uppsala University has a strict attitude towards cheating and plagiarism and disciplinary measures will be taken against students who are suspected of involvement in any kind of cheating/plagiarism. The disciplinary measures take the form of a warning and suspension for a limited period.

NB: Only a completed course may be counted towards a degree.

Other directives

The course overlaps the course Projects Leadership with Agile Methods (1TG502)

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