Interactive Storytelling, 7.5 credits

Academic year 2022/2023

  • The course is cancelled.

    Autumn 2022, 50%, Campus

    Start date: 7 November 2022

    End date: 15 January 2023

    Application deadline: 19 April 2022

    Application code: UU-54817

    Language of instruction: English

    Location: Visby

    Selection: Higher education credits (maximum 165 credits)

  • Spring 2023, Mixed, 50%, Distance learning

    Start date: 16 January 2023

    End date: 26 March 2023

    Application deadline: 17 October 2022

    Application code: UU-04806 Application

    Language of instruction: English

    Location: Flexible

    Selection: Higher education credits (maximum 165 credits)

    Outline for distance course: The course is given as an internet-based course. To follow the course, you will need a computer with internet connection.

    Number of mandatory meetings on campus: 0

    Number of voluntary meetings on campus: 0

    Registration: 22 December 2022 – 9 January 2023

Entry requirements: 30 credits in game design

Fees:

If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application or tuition fees. Formal exchange students will be exempted from tuition fees, as well as the application fee. Read more about fees.

Application fee: SEK 900

Tuition fee, first semester: SEK 13,750

Tuition fee, total: SEK 13,750

About the course

The course deals with the role and use of narrative from a cultural perspective. It gives an introduction to narratology and other models and methods used in literary theory. The course explores the key concepts of interactivity and agency, as well as the specifics, challenges and possibilities of interactive storytelling.

The course has a multidisciplinary foundation, exploring ideas from the fields of ethnology, literature and game design. It gives you a basic understanding of the theory and practice of interactive storytelling. Individual creative work is a central part of the course. The course gives a deeper understanding of methods of creating interactive content such as narrative structure (linear and non-linear), dramatic character design, the mechanisms of interactive dialogue, computer-generated plots and visual storytelling (the basics of film theory).

More information

Contact

Department of Game Design

Strandgatan 1b (Residenset) 621 57 VISBY

Uppsala universitet, Campus Gotland, 62167 Visby

Email: gamedesign@speldesign.uu.se

Stephanie Noroozy, Study Counsellor

Email: gamedesign@speldesign.uu.se

Study Administration: Questions about registration, cancellation, certificates etc.

Email: studentservice-cg@uu.se