Character Design and Representation

7.5 credits

Course, Bachelor's level, 5SD060

Autumn 2023 Autumn 2023, Visby, 50%, On-campus, English

Autumn 2023 Autumn 2023, Visby, 50%, On-campus, English For exchange students

Autumn 2024 Autumn 2024, Visby, 50%, On-campus, English

Autumn 2024 Autumn 2024, Visby, 50%, On-campus, English For exchange students

About the course

The course has an interdisciplinary foundation based on game design and gender studies. The course covers different perspectives on cultural representations and dimensions of power, such as gender, race, ethnicity, age and dis/ability, and focuses particularly on different ways to present these in games and through game mechanics. The course consists of theoretical and practice based components. The students apply their theoretical knowledge in practice based creative assignments that are carried out in groups and individually, allowing them to reflect on their own work processes and results. The students are encouraged to use examples from their own local environment in the creative assignments. Guest lecturers in the course contribute with perspectives from their respective areas.

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