3D Modelling and Visualisation with ZBrush 2020/2021 (15 credits)

Autumn 2020, 50 %, Campus

Start date: 31 August 2020

End date: 17 January 2021

Application Deadline: 15 April 2020

Enrolment Code: UU-54852 Application

Language of Instruction: English

Location: Visby

Selection: Final school grades (60 %) - Swedish Scholastic Aptitude Test (40 %)

Spring 2021, Mixed, 100 %, Distance learning

Start date: 18 January 2021

End date: 28 March 2021

Application Deadline: 15 October 2020

Enrolment Code: UU-04810 Application

Language of Instruction: English

Location: Flexible

Selection: Final school grades (60 %) - Swedish Scholastic Aptitude Test (40 %)

Outline for distance course: The course is given as an internet-based course. To follow the course, you will need a computer with internet connection.

Entry Requirements: General entry requirements


If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application or tuition fees. Formal exchange students will be exempted from tuition fees, as well as the application fee. Read more about fees.

Application Fee: SEK 900

Tuition fee, first semester: SEK 27500

Tuition fee, total: SEK 27500

About the course:

3D modelling and Visualisation with ZBrush is an Internet-based course providing an introduction to Pixologic's sculpting and painting application ZBrush. In essence this is a digital sculpting course. It covers how to make high-poly, photo realistic digital sculptures. We will also be exploring the different methods of using content created with ZBrush elsewhere in other 2D and 3D applications. In short, you'll be using both sides of your brain and learning how to add ZBrush to your work-flow.

More information


Department of Game Design

Skeppsbron 24 (Björkanderska) 621 57 VISBY

Uppsala universitet, Campus Gotland, 62167 Visby

E-mail: gamedesign@speldesign.uu.se

Alvin O'Sullivan

E-mail: alvin.osullivan@speldesign.uu.se