Network Programming for Games 1, 7.5 credits
Academic year 2023/2024
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Autumn 2023, 50%, Campus
Start date: 28 August 2023
End date: 5 November 2023
Application deadline: 17 April 2023
Application code: UU-54808 Application
Language of instruction: English
Location: Visby
Selection: Higher education credits (maximum 165 credits)
Registration: 27 July 2023 – 21 August 2023
Entry requirements: 22.5 credits in computer science including Programming with C/C++ 1: Introduction, 5 credits and Programming with C/C++ 2: Algorithms, Data Structures and Design Patterns, 5 credits or 10 credits from courses with corresponding content.
Fees:
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application or tuition fees. Formal exchange students will be exempted from tuition fees, as well as the application fee. Read more about fees.
Application fee: SEK 900
Tuition fee, first semester: SEK 13,750
Tuition fee, total: SEK 13,750
About the course
The course is an introductory course to learn network programming with C/C++ with the help of low-level networks. The course also covers interprocess communication in distributed computing systems plus common network topologies.
More information
Contact
Strandgatan 1b (Residenset) 621 57 VISBY
Uppsala universitet, Campus Gotland, 62167 Visby
Email: gamedesign@speldesign.uu.se
Stephanie Noroozy, study counsellor
Email: gamedesign@speldesign.uu.se
Study Administration: Questions about registration, cancellation, certificates etc.
Email: studentservice-cg@uu.se