Artificial Intelligence for Game Programming 1, 7.5 credits
Academic year 2023/2024
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Autumn 2023, Mixed, 50%, Distance learning
Start date: 28 August 2023
End date: 5 November 2023
Application deadline: 17 April 2023
Application code: UU-54830 Application
Language of instruction: English
Location: Flexible
Selection: Higher education credits (maximum 165 credits)
Number of mandatory meetings on campus: 0
Number of voluntary meetings on campus: 0
Registration: 27 July 2023 – 21 August 2023
Entry requirements: 7.5 credits in C++ programming
Fees:
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application or tuition fees. Formal exchange students will be exempted from tuition fees, as well as the application fee. Read more about fees.
Application fee: SEK 900
Tuition fee, first semester: SEK 13,750
Tuition fee, total: SEK 13,750
About the course
This course further develops your knowledge of basic techniques, such as finite-state machines, neural networks, genetic algorithms, and methods for application areas such as behavioural modelling, combinatorial optimisation, and generation of 3D geometries.
The programming language used is C++. The course is concluded by the supervised implementation of a relatively freely selected AI project that is performed individually or within a group.
Outline for distance course: The course is net-based and has no mandatory physical meetings. To follow the course, you need access to a computer with internet connection and compiler for C ++.
More information
Contact
Strandgatan 1b (Residenset) 621 57 VISBY
Uppsala universitet, Campus Gotland, 62167 Visby
Email: gamedesign@speldesign.uu.se
Stephanie Noroozy, Study Counsellor
Email: gamedesign@speldesign.uu.se
Study Administration: Questions about registration, cancellation, certificates etc.
Email: studentservice-cg@uu.se