Artificial Intelligence for Game Programming 1, 7.5 credits

Academic year 2023/2024

  • Autumn 2023, Mixed, 50%, Distance learning

    Start date: 28 August 2023

    End date: 5 November 2023

    Application deadline: 17 April 2023

    Application code: UU-54830 Application

    Language of instruction: English

    Location: Flexible

    Selection: Higher education credits (maximum 165 credits)

    Number of mandatory meetings on campus: 0

    Number of voluntary meetings on campus: 0

    Registration: 27 July 2023 – 21 August 2023

Entry requirements: 7.5 credits in C++ programming

Fees:

If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application or tuition fees. Formal exchange students will be exempted from tuition fees, as well as the application fee. Read more about fees.

Application fee: SEK 900

Tuition fee, first semester: SEK 13,750

Tuition fee, total: SEK 13,750

About the course

This course further develops your knowledge of basic techniques, such as finite-state machines, neural networks, genetic algorithms, and methods for application areas such as behavioural modelling, combinatorial optimisation, and generation of 3D geometries.

The programming language used is C++. The course is concluded by the supervised implementation of a relatively freely selected AI project that is performed individually or within a group.

Outline for distance course: The course is net-based and has no mandatory physical meetings. To follow the course, you need access to a computer with internet connection and compiler for C ++.

More information

Contact

Department of Game Design

Strandgatan 1b (Residenset) 621 57 VISBY

Uppsala universitet, Campus Gotland, 62167 Visby

Email: gamedesign@speldesign.uu.se

Stephanie Noroozy, Study Counsellor

Email: gamedesign@speldesign.uu.se

Study Administration: Questions about registration, cancellation, certificates etc.

Email: studentservice-cg@uu.se