Syllabus for Game Design 2: Game Development

Speldesign 2 - spelutveckling

A revised version of the syllabus is available.

Syllabus

  • 7.5 credits
  • Course code: 5SD064
  • Education cycle: First cycle
  • Main field(s) of study and in-depth level: Game Design G1F
  • Grading system: Fail (U), Pass (G), Pass with distinction (VG)
  • Established: 2016-02-03
  • Established by: The Department Board
  • Applies from: Autumn 2016
  • Entry requirements: Game Design 1: Introduction, 15 credits
  • Responsible department: Department of Game Design

Syllabus Revisions

Reading list

Reading list

Applies from: Autumn 2016

Some titles may be available electronically through the University library.

  • Schell, Jesse The art of game design : a book of lenses

    Amsterdam: Elsevier/Morgan Kaufmann, cop. 2008

    Find in the library

  • Keith, Clinton. Agile game development with Scrum

    Upper Saddle River, NJ: Addison-Wesley, c2010.

    Find in the library

Last modified: 2022-04-26