Outline for Master's Programme in Game Design
Masterprogram i speldesign
- 120 credits
- Programme code: HSD2M
- Established: 2019-06-12
- Revised: 2020-01-08
- Revised by: The Faculty Board of Arts
- Reg. no: HISTFILFAK 2019/45
- Outline applies from: Autumn 2020
- Responsible faculty: Faculty of Arts
- Responsible department: Department of Game Design
Outline(s)
- Latest outline (applies from Autumn 2020)
Semester 1
Period 1
-
Introduction to Games Research,
15 (out of 15)
credits
(5SD300)
*
Main field(s) of study and in-depth level: Game Design A1N
Period 3
-
Game Design Studio,
7.5 (out of 7.5)
credits
(5SD311)
*
Main field(s) of study and in-depth level: Game Design A1N
Period 4
-
Game Analysis: Visuality,
7.5 (out of 7.5)
credits
(5SD302)
*
Main field(s) of study and in-depth level: Game Design A1N
Semester 2
Period 1
-
Games and Society,
7.5 (out of 7.5)
credits
(5SD303)
Main field(s) of study and in-depth level: Game Design A1N
Period 2
-
Pervasive Games,
7.5 (out of 7.5)
credits
(5SD304)
Main field(s) of study and in-depth level: Game Design A1N
Period 3
-
Game Research Prototypes and Game Testing,
15 (out of 15)
credits
(5SD305)
Main field(s) of study and in-depth level: Game Design A1N
Semester 3
Elective courses/study abroad, 30 credits
Period 1
-
Deep Games,
7.5 (out of 7.5)
credits
(5SD308)
Main field(s) of study and in-depth level: Game Design A1N -
Men, Masculinities and Games,
7.5 (out of 7.5)
credits
(5SD309)
Main field(s) of study and in-depth level: Game Design A1N
Period 3
-
Applied Game Design Research,
15 (out of 15)
credits
(5SD310)
Main field(s) of study and in-depth level: Game Design A1F
Semester 4
Period 1
-
Master's Degree Project in Game Design,
30 (out of 30)
credits
(5SD306)
*
Main field(s) of study and in-depth level: Game Design A2E
* Mandatory