Outline for Bachelor's Programme in Game Design and Graphics
Kandidatprogram i speldesign och grafik
- 180 credits
- Programme code: HSG1K
- Established: 2018-09-05
- Revised: 2020-08-28
- Revised by: The Faculty Board of Arts
- Reg. no: HISTFILFAK 2019/61
- Outline applies from: Autumn 2020
- Responsible faculty: Faculty of Arts
- Responsible department: Department of Game Design
Semester 1
Period 1
-
Game Design 1: Introduction,
15 (out of 15)
credits
(5SD065) *
Main field(s) of study and in-depth level: Game Design G1N -
Art in Games and Games as an Art Form,
5 (out of 5)
credits
(5SD509) *
Main field(s) of study and in-depth level: G1N
Period 2
-
Expression and 2D Graphics for Games 1,
10 (out of 10)
credits
(5SD510) *
Main field(s) of study and in-depth level: G1N
Semester 2
Period 1
-
Game Design 2: Game Development,
7.5 (out of 7.5)
credits
(5SD064) *
Main field(s) of study and in-depth level: Game Design G1F -
Expression and 2D Graphics for Games 2,
7.5 (out of 7.5)
credits
(5SD511) *
Main field(s) of study and in-depth level: G1F
Period 3
-
Game Production 1: Arcade Games,
15 (out of 15)
credits
(5SD071) *
Main field(s) of study and in-depth level: Game Design G1F
Semester 3
Period 1
-
Game Design 3: System Design,
15 (out of 15)
credits
(5SD066) *
Main field(s) of study and in-depth level: Game Design G1F -
Expression, 3D Modelling and Texturing for Games,
7.5 (out of 7.5)
credits
(5SD515)
Main field(s) of study and in-depth level: G1F
Period 3
-
Expression with 3D Environment Art for Games 1,
7.5 (out of 7.5)
credits
(5SD516)
Main field(s) of study and in-depth level: G1F
Semester 4
Period 1
-
Game Design 4: Level Design,
7.5 (out of 7.5)
credits
(5SD055) *
Main field(s) of study and in-depth level: Game Design G1F -
Expression with 3D Characters and Animation for Games 1,
7.5 (out of 7.5)
credits
(5SD517) *
Main field(s) of study and in-depth level: G1F
Period 3
-
Game Production 2: Vertical Slice,
15 (out of 15)
credits
(5SD068) *
Main field(s) of study and in-depth level: Game Design G1F
Semester 5
30 credits of elective courses or study abroad
Semester 6
Period 1
-
Game Design 5: Theory and Method,
7.5 (out of 7.5)
credits
(5SD069) *
Main field(s) of study and in-depth level: Game Design G2F -
Game Design 6: Experimental Game Design,
7.5 (out of 7.5)
credits
(5SD070) *
Main field(s) of study and in-depth level: Game Design G2F
Period 3
-
Degree Project in Game Design,
15 (out of 15)
credits
(5SD034) *
Main field(s) of study and in-depth level: Game Design G2E
* Mandatory
Outline revisions
Outline(s) part of syllabus from Autumn 2020:
- Latest outline (applies from Autumn 2020)
- Previous outline (applies from Autumn 2020)
- Previous outline (applies from Autumn 2020)