Game Design Master's Symposium
- Date: 3 June 2024, 16:00–18:00
- Location: Campus Gotland, Rosa Huset at Donners Plats 3
- Type: Lecture
- Organiser: Department of Game Design
- Contact person: Sarah Bowman
Welcome to the Game students' thesis presentations on 3 June!

At this event, some of the students from the Master’s programmes in Game Design at Campus Gotland will present the results of their MA thesis projects to a wider public, and we are looking forward to welcoming students, faculty, families, and friends of Campus Gotland who are interested to join.
Schedule
Monday, June 3 - Rosa Huset
16:00-16:10
Title: Understanding Death Stranding through the Lens of Semiotics
Students: Hao Liu & Ya Gao
16:15-16:25
Title: “‘I think you are the better version of me, and I hope I'm headed that way’: An Exploratory Qualitative Approach to Comparing and Analyzing Immersion into Character in Dungeons & Dragons 5E and Baldur’s Gate 3”
Students: Maria Jose Espinosa Chueca & Hannah Maria Meijaard
16:30-16:40
Title: “Crossing Paths and Impactful Bonds: Exploring Player-Character Relationships in Animal Crossing and Genshin Impact”
Students: Daniil Kovalenko & Guus van Tilborg
16:45-16:50
Title: ““Proceduralisation as Stratification and its Effect on the Persuasiveness of Procedural Rhetoric”
Student: Christian Matte
17:00-17:10
Title: “Gamification for Community Involvement: An Explorative Research; Case Study of Gotland”
Students: Oluwafemi Adewunmi, Sahashransu Gouda & Zhechao Song
Contact
- Questions regarding the Master's symposium: Dr Sarah Lynne Bowman
About the master's programme (1 yr)

This one-year Master´s Programme in Game Design prepares you to become a critical and informed voice in the field of games. Read more about the programme.
About the master's programme (2 yrs)

This two-year Master´s Programme in Game Design prepares you to become a critical and informed voice in the field of games. Read more about the programme.