Advanced Computer Graphics and Visualization

4 credit points

Syllabus, C-level, 1IT211

Code
1IT211
Level
C
Subject(s)
Computer Science
Grading system
Pass with distinction (5), Pass with credit (4), Pass (3), Fail (U)
Finalised
9 March 2005
Responsible department
Department of Information Technology

Entry requirements

Computer Graphics I or the equivalent.

Aims

To give knowledge about methods and systems in advanced computer graphics and scientific visualisation. The student should after this course be able to use and program advanced software and hardware when exploring various visualisation techniques. The student should also know methods for transforming data and information to representations suitable for visualisation.

Content

Discrete models. Volume rendering: ray-tracing, splatting, texture based. Isosurface reconstruction. Transformation of discrete volume data to polygonal representations. Mesh topologies and mesh simplification. Visualisation techniques. Visual aspects based on perception. Particle rendering. Algorithms for programmable graphics hardware. Applied visualisation. The course includes projects such as programming in VTK (the Visualisation Toolkit).

Instruction

Lectures, laboratory work and compulsory assignments.

Assessment

Written examination at the end of the course. Passed laboratory course and approved compulsory assignments are also required.

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