Animation in 2D 1: Theory and Practice

7.5 credits

Syllabus, Bachelor's level, 5SD512

Code
5SD512
Education cycle
First cycle
Grading system
Fail (U), Pass (G), Pass with distinction (VG)
Finalised by
The Department Board, 3 April 2019
Responsible department
Department of Game Design

General provisions

The course is given within Expression in Convergent Media.

Entry requirements

7.5 credits in areas of Expression in Convergent Media, graphic design, interactive media or culture and media.

Learning outcomes

Upon completion of the course, the student is expected to be able to:

  • visually communicate an idea,
  • work with Adobe Animate to produce graphics,
  • present basic practical and theoretical knowledge about animation,
  • explain the work process from idea to final character animation in Animate, and
  • demonstrate knowledge of fundamental concepts and techniques for vector graphics animation.

Content

The course includes animation theory and the fundamental design and animation techniques needed for games and timelines in Animate. The course also includes an overview of the history and development of moving images as well as animation techniques, character development and animation and independent practical exercises in Animate. The course will conclude with a small individual project, in which the student has the opportunity to independently and creatively develop their skills.

Instruction

The course is taught in English.

The course will be given as an online distance learning course. Instruction will be given through online discussions and practical exercises with support from course literature in addition to supervision for the individual project work.

Assessment

The course is assessed through presentation of technical and creative work. Grades used are either Fail, Pass, or Pass with Distinction. To receive the grade Pass with Distinction, the grade Pass with Distinction must have been awarded to the majority of the presentations and the final project.

If there are special reasons for doing so, an examiner may make an exception from the method of assessment indicated and allow a student to be assessed by another method. An example of special reasons might be a certificate regarding special pedagogical support from the University's disability coordinator.

Uppsala University does not accept cheating or plagiarism. Suspected incidents of cheating or plagiarism are reported to the Vice-Chancellor, which may issue a formal warning to the student or suspend the student from studies for a certain period

NOTE

Only the completed course can be included in the degree.

Other directives

The course overlaps/replaces partially the earlier course Animation with Flash, course code KGK741, at the University of Gotland and the course Animation with Flash, course code 5SD008, at Uppsala University.

No reading list found.

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