Perception and Visual Design
Syllabus, Master's level, 1MD025
- Code
- 1MD025
- Education cycle
- Second cycle
- Main field(s) of study and in-depth level
- Computer Science A1F, Human-Computer Interaction A1F
- Grading system
- Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
- Finalised by
- The Faculty Board of Science and Technology, 13 March 2014
- Responsible department
- Department of Information Technology
Entry requirements
120 credits including 20 credits of second-cycle courses in Human-Computer Interaction
Learning outcomes
To provide students with knowledge of some relevant aspects of human perceptual functioning, as well as some common visualisation techniques, that are central to the design of effective visualisations.
After a successful completion of the course module the student is expected to be able to:
- Identify general concepts and theories of human visual perception relevant to the design of effective and efficient visualisations.
- Describe central aspects of human visual perception and how this knowledge is used in the design of effective and efficient visualisations.
- Evaluate computer-generated visualisations by drawing upon principles and theories about the human visual system.
- Select appropriate visualisation strategies and justify the chosen approaches.
- Account for current scientific research within the field.
Content
Visual environments and optics; lightness, brightness, contrast and constancy; colour; attention ; object perception; space perception; common types of visualisations; the effectiveness and efficiency of visualisations; information visualisation as a science.
Instruction
Lectures. Seminars. Group work. Tutoring.
Assessment
Written exam (3 credits) and written assignments (2 credits).