Advanced Software Design

5 credits

Syllabus, Master's level, 1DL241

Code
1DL241
Education cycle
Second cycle
Main field(s) of study and in-depth level
Computer Science A1N, Technology A1N
Grading system
Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
Finalised by
The Faculty Board of Science and Technology, 19 May 2014
Responsible department
Department of Information Technology

Entry requirements

120 credits, of which at least 60 in Mathematics, Computer Science or Technology,

including a second course in programming using an object-oriented language.

Learning outcomes

For a pass mark, the student must be able to

  • summarise and explain relevant design principles.
  • use object-oriented programming methodology to design and implement larger programs.
  • use a modelling language as a means to communicate realistic problems and their solutions.
  • demonstrate understanding of the connection between modelling languages and programming languages, for example by implementing design models.
  • use design patterns and other known solutions to design problems.
  • evaluate the suitability of different design alternatives based on object oriented design principles, and identify design flaws in programs.

Content

Principles and methods for software design with a special focus on object-oriented analysis and design, including topics such as domain modelling, software architecture, class and object modelling, behavioural modelling, design patterns, General Responsibility Assignment Software Principles (GRASP) design principles, design evaluation and improvement, and refactoring. Practice by designing a larger program.

Instruction

Lectures, project meetings.

Assessment

Assignments as part of a project.

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