Project Management with Agile Methods
Syllabus, Bachelor's level, 5SD951
- Code
- 5SD951
- Education cycle
- First cycle
- Main field(s) of study and in-depth level
- Industrial Engineering and Management G1F
- Grading system
- Fail (U), Pass (G), Pass with distinction (VG)
- Finalised by
- The Department Board, 3 February 2016
- Responsible department
- Department of Game Design
General provisions
The course is part of the Bachelor's programmes Game Design and Project Leadership, 180 Credits
Entry requirements
Projects and Leadership, 15 credits
Learning outcomes
Upon completing the course, students will be able to:
- give an account of agile principles and the differences between traditional and agile methods.
- assess whether a project is suitable for agile methods and be able to say why.
- describe Kanban working practices and give an account of ‘organisation’ and ‘roles’ according to Scrum.
- operate in various Scrum roles during the implementation of a project, including handling group development, conflicts and communication.
- produce delivery plans, plan partial deliveries and deal with changes in requirements.
- apply techniques for time and cost management using the result value method.
- describe and apply the fundamentals of ISO Standard 21500 for project leadership.
Content
Introduction to agile working methods and Kanban. Examples of agile methods. Applicability of agile methods to various organisations and project types. Agile planning, time estimation, requirements management and risk management. Project leadership, organisation and roles according to Scrum. Group dynamics: Development, communication and conflict management. The basics of budgeting and follow-up plus time and cost management. Results in the form of customer and business usefulness. Introduction to ISO 21500.
Instruction
Lectures, seminars and project supervision.
Assessment
A written examination plus assessment of written and verbal presentations of assignments.
Plagiarism and cheating
Uppsala University has a strict attitude towards cheating and plagiarism and disciplinary measures will be taken against students who are suspected of involvement in any kind of cheating/plagiarism. The disciplinary measures take the form of a warning and suspension for a limited period.
NB: Only a completed course may be counted towards a degree.
Other directives
The course overlaps the course Projects Leadership with Agile Methods (1TG502)