Introduction to Programming with Java
Syllabus, Bachelor's level, 2IS233
- Code
- 2IS233
- Education cycle
- First cycle
- Main field(s) of study and in-depth level
- Information Systems G1N, Software Engineering G1N
- Grading system
- Fail (U), Pass (G), Pass with distinction (VG)
- Finalised by
- The Department Board, 3 November 2017
- Responsible department
- Department of Informatics and Media
General provisions
The course is included in the following degree programme:
- Bachelor's Programme in Information Systems, specialisation software engineering, 180 credits
- Bachelor's Programme in Digital Business Development, 180 credits
Be given also as a freestanding course.
Entry requirements
General entry requirements and English 6, Mathematics 3b/3c, Social Studies 1b/1a1+1a2 or English B, Mathematics C, Civics A
Learning outcomes
Regarding knowledge and understanding the student is expected to be able to on completion of the course:
- Explain concepts in object oriented programming
- Describe data types and principles of error handling
Regarding competence and skills the student is expected to be able to on completion of the course:
- Design simple and structured object-oriented programmes
- Communicate and justify proposed solutions
- Document code
- Formulate test plans and carry out basic unit testing
Regarding judgement and approach the student is expected to be able to on completion of the course:
- Evaluate solutions based on given criteria
Content
The course deals with how you create structured object-oriented programmes using the programming language Java. To achieve this, the course deals with concepts such as variable, method, selection and iteration. The course also gives an introduction to object orientation, where classes, objects, inheritance and composition are centrally. Other parts that are dealt with are documentation, error handling, troubleshooting and test. The theoretical knowledge is applied continuously in exercises and laboratory sessions.
Component 1: Introduction, 2.5 credits The component introduces object orientation and programming concepts, theoretically and practically.
Part 2: Proficiency exercise in programming, 2.5 credits The component let the students exercise and deepen their programming skills.
Part 3: Application, 2.5 credits The component let the students apply their knowledge and skills, with focus on creating structured programmes that are simple to extend.
Instruction
The course is given in the form of lectures and practical assignments.
Assessment
The components are examined through written assignments and written exam.
Other directives
The course is given on Campus Gotland and as a distance course.