Introduction to Programming with Java

7.5 credits

Syllabus, Bachelor's level, 2IS233

A revised version of the syllabus is available.
Code
2IS233
Education cycle
First cycle
Main field(s) of study and in-depth level
Information Systems G1N, Software Engineering G1N
Grading system
Fail (U), Pass (G), Pass with distinction (VG)
Finalised by
The Department Board, 3 November 2017
Responsible department
Department of Informatics and Media

General provisions

The course is included in the following degree programme:

  • Bachelor's Programme in Information Systems, specialisation software engineering, 180 credits
  • Bachelor's Programme in Digital Business Development, 180 credits

Be given also as a freestanding course.

Entry requirements

General entry requirements and English 6, Mathematics 3b/3c, Social Studies 1b/1a1+1a2 or English B, Mathematics C, Civics A

Learning outcomes

Regarding knowledge and understanding the student is expected to be able to on completion of the course:

  • Explain concepts in object oriented programming
  • Describe data types and principles of error handling

Regarding competence and skills the student is expected to be able to on completion of the course:

  • Design simple and structured object-oriented programmes
  • Communicate and justify proposed solutions
  • Document code
  • Formulate test plans and carry out basic unit testing

Regarding judgement and approach the student is expected to be able to on completion of the course:

  • Evaluate solutions based on given criteria

Content

The course deals with how you create structured object-oriented programmes using the programming language Java. To achieve this, the course deals with concepts such as variable, method, selection and iteration. The course also gives an introduction to object orientation, where classes, objects, inheritance and composition are centrally. Other parts that are dealt with are documentation, error handling, troubleshooting and test. The theoretical knowledge is applied continuously in exercises and laboratory sessions.

Component 1: Introduction, 2.5 credits The component introduces object orientation and programming concepts, theoretically and practically.

Part 2: Proficiency exercise in programming, 2.5 credits The component let the students exercise and deepen their programming skills.

Part 3: Application, 2.5 credits The component let the students apply their knowledge and skills, with focus on creating structured programmes that are simple to extend.

Instruction

The course is given in the form of lectures and practical assignments.

Assessment

The components are examined through written assignments and written exam.

Other directives

The course is given on Campus Gotland and as a distance course.

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