3D-datorgrafik - teori och tillämpning III
7,5 hp
Litteraturlista, Grundnivå, 5SD043
Huvudgrupp 1
- Goulden, Gavin. 3D Masterclass: The Swordmaster in 3ds Max and Zbrush, the Ultimate Guide to Creating a Low Poly Game Character
3D Total Publishing, 2013. 160 p.
ISBN: 978-0956817174
- Goldfinger, Eliot, Human anatomy for artists: the elements of form, New York, Oxford University Press, cop. 1991
- Williams, Richard, The animator's survival kit, Expanded ed., London, Faber and Faber, 2009
- Hooks, Ed, Acting for animators, 3. ed.., London, Routledge, 2011
- Ahearn, Luke., 3D game textures: create professional game art using Photoshop, 3rd ed., Waltham, MA, Focal Press, c2012
Software requirement:
- 3ds Max or similar. An educational license can be downloaded from http://www.autodesk.com/education/home.
- Substance Painter. A 30 day trial can be downloaded from https://www.allegorithmic.com/buy/download
- Unreal engine. A free copy can be downloaded from: http://unrealengine.com/
Övrig kurslitteratur omfattar ca 60 sidor tillhandahålls av kursens lärare och handledare.
Totalt ca 350 sidor.