Advanced Game Design Research Methods
7.5 credits
Course, Master's level, 5SD314
Spring 2025 Spring 2025, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 20 January 2025–30 March 2025
- Language of instruction
- English
- Entry requirements
-
15 credits at Master's level. Proficiency in English equivalent to the general entry requirements for first-cycle (Bachelor's level) studies.
- Application deadline
- 15 October 2024
- Application code
- UU-04861
Admitted or on the waiting list?
- Registration period
- 19 December 2024–16 January 2025
- Information on registration from the department
About the course
This course prepares you for your thesis work by presenting theories and methods from the social sciences and humanities which are relevant to game design. You will get a basic understanding of various methods in order to decide which will be the most relevant for you in your own research.
Outline for distance course: This course is net-based and has no mandatory physical meetings. You will need a computer with an internet connection to follow the course.
Reading list
No reading list found.
Contact
- Study Counsellor Stephanie Noroozy
- gamedesign@speldesign.uu.se
- Study administration: Questions about registration, cancellation, certificates etc.
- studentservice-cg@uu.se