Expression with 3D Environment Art for Games 1

7.5 credits

Course, Bachelor's level, 5SD516

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
9 November 2026–17 January 2027
Language of instruction
English
Entry requirements

At least 4 credits from Expression, 3D Modelling and Texturing for Games

Application deadline
15 April 2026
Application code
UU-54837

Admitted or on the waiting list?

Registration period
12 October 2026–8 November 2026
Information on registration from the department

About the course

The course introduces students to the creation of 3D environment art for games. The course focuses on the implementation of 3D graphics in game engines and the principles in the production of modular game environments. Upon completing the course you will be able to create environments complete with lights, materials and geometry.

You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please see the information from the department.

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