Introduction to Transformative Game Design

7.5 credits

Reading list, Master's level, 5SD321

Required Readings

All course literature is available as digital resources for students, on the course page in the learning platform Studium.

In Studium, admitted students can find a list of required videos and other resources/materials to choose from, when working on assignments.

1. Titles with several articles

To find specified articles, please look under "3. Articles and Chapters"

2. About Academic Writing, Method, Formalia

3. Articles and Chapters

5. Required materials for assignments - Choose one (1)

Note: In this list, "Required materials", students can choose one (1) resource to examine. Admitted students can also find other materials (such as videos) and detailed assignment instructions in Studium.

  • Baird, Josephine, Role-playing the Self: Trans Self-Expression, Exploration, and Embodiment in (Live Action) Role-playing Games, Part of: International journal of role-playing, no. 11, 2021, p. 94–113
  • Kucic, Matt, How to Prototype a Game in Under 7 Days, Part of: Game Developer, vol. October 26, 2005
  • Leonard, Diana; Janjetovic, Jovo; Usman, Maximilian, Playing to Experience Marginalization: Benefits and Drawbacks of 'Dark Tourism' in Larp, Part of: International journal of role-playing, no. 11, 2021, p. 25–47
  • Zimmerman, John; Forlizzi, Jodi, Research Through Design in HCI, Part of: Ways of knowing in HCI, New York, Springer, [2014], p. 167–189

All course literature is available as digital resources for students, on the course page in the learning platform Studium.

In Studium, admitted students can find a list of required videos and other resources/materials to choose from, when working on assignments.

* Compulsory

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