Advanced Software Design
Syllabus, Master's level, 1DL242
- Education cycle
- Second cycle
- Main field(s) of study and in-depth level
- Computer Science A1F, Technology A1F
- Grading system
- Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
- Finalised by
- The Faculty Board of Science and Technology, 9 March 2017
- Responsible department
- Department of Information Technology
120 credits including 60 credits in mathematics, computer science or technology, including Software Engineering and Project Management and a second course in programming using an object-oriented language.
For a pass mark, the student must be able to
- summarise and explain relevant design principles.
- use object-oriented programming methodology to design and implement larger programs.
- use a modelling language as a means to communicate realistic problems and their solutions.
- demonstrate understanding of the connection between modelling languages and programming languages, for example by implementing design models.
- use design patterns and other known solutions to design problems.
- evaluate the suitability of different design alternatives based on object oriented design principles, and identify design flaws in programs.
Principles and methods for software design with a special focus on object-oriented analysis and design, including topics such as domain modelling, software architecture, class and object modelling, behavioural modelling, design patterns, General Responsibility Assignment Software Principles (GRASP) design principles, design evaluation and improvement, and refactoring. Practice by designing a larger program.
Lectures, project meetings.
Oral and written assessment of assignments as part of a project.