Computer Programming II

5 credits

Syllabus, Bachelor's level, 1TD722

A revised version of the syllabus is available.
Code
1TD722
Education cycle
First cycle
Main field(s) of study and in-depth level
Computer Science G1F, Technology G1F
Grading system
Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
Finalised by
The Faculty Board of Science and Technology, 3 May 2017
Responsible department
Department of Information Technology

Entry requirements

Computer Programming I or equivalent.

Learning outcomes

To pass, the student should be able to

  • use the programming language Java, both writing own code and explaining what task a given code performs;
  • explain the concepts inheritance and polymorphism in an object-oriented language, and use these concepts in the programming process;
  • implement recursive solutions to different problems;
  • describe the general principle for analysing the efficiency of an algorithm and perform such an analysis on algorithms;
  • describe, implement and use the fundamental data structures array, linked list, hash table, binary tree and abstract data types as stacks, queues and maps;
  • describe how error handling with exceptions is working and to be able to use it in programs.

Content

Programming in Java: inheritance, polymorphism, exceptions. Object oriented design. Data structures: stacks, queues, lists, trees, hash tables, maps and collections.

Basic algorithms for storing, searching and sorting. Debugging and testing.

Instruction

Lectures, problem classes/computer lab and compulsory assignments.

Assessment

Written examination (2 credits) and approved assignments (3 credits).

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