Intelligent Interactive Systems

5 credits

Course, Master's level, 1MD032

Expand the information below to show details on how to apply and entry requirements.

Location
Uppsala
Pace of study
33%
Teaching form
On-campus
Instructional time
Daytime
Study period
3 November 2025–18 January 2026
Language of instruction
English
Entry requirements

120 credits including 15 credits in mathematics and 60 credits in computer science/information systems, including 20 credits in programming/algorithms/data structures. Proficiency in English equivalent to the Swedish upper secondary course English 6.

Selection

Higher education credits in science and engineering (maximum 240 credits)

Fees
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
  • First tuition fee instalment: SEK 12,083
  • Total tuition fee: SEK 12,083

Read more about fees.

Application deadline
15 April 2025
Application code
UU-11619

Admitted or on the waiting list?

Registration period
20 October 2025–9 November 2025
Information on registration from the department

Location
Uppsala
Pace of study
33%
Teaching form
On-campus
Instructional time
Daytime
Study period
3 November 2025–18 January 2026
Language of instruction
English
Entry requirements

120 credits including 15 credits in mathematics and 60 credits in computer science/information systems, including 20 credits in programming/algorithms/data structures. Proficiency in English equivalent to the Swedish upper secondary course English 6.

Admitted or on the waiting list?

Registration period
20 October 2025–9 November 2025
Information on registration from the department

About the course

Intelligent machines (e.g., robots, virtual agents, user interfaces, smartphones etc.) are increasingly being used to support humans in everyday tasks. This requires them to be able to interact in a safe and social manner with humans in challenging, complex natural environments and to adapt to humans in an intelligent way.

This course will provide an overview of computational techniques for intelligent, embodied interactive systems, including approaches for perception (e.g., vision and other modalities of perception), learning and interaction abilities. The course will involve computer vision techniques, behaviour generation/control and machine learning-based approaches that can be used to analyse and adapt to humans interacting with embodied machines.

No reading list found.

FOLLOW UPPSALA UNIVERSITY ON

Uppsala University on Facebook
Uppsala University on Instagram
Uppsala University on Youtube
Uppsala University on Linkedin