Intelligent Interactive Systems
Course, Master's level, 1MD039
Autumn 2024 Autumn 2024, Uppsala, 50%, On-campus, English
- Location
- Uppsala
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 4 November 2024–19 January 2025
- Language of instruction
- English
- Entry requirements
-
120 credits including 15 credits in mathematics and 60 credits in computer science/information systems, including 20 credits in programming/algorithms/data structures. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Selection
-
Higher education credits in science and engineering (maximum 240 credits)
- Fees
-
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 18,125
- Total tuition fee: SEK 18,125
- Application deadline
- 15 April 2024
- Application code
- UU-11621
Admitted or on the waiting list?
- Registration period
- 21 October 2024–11 November 2024
- Information on registration from the department
Autumn 2024 Autumn 2024, Uppsala, 50%, On-campus, English For exchange students
- Location
- Uppsala
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 4 November 2024–19 January 2025
- Language of instruction
- English
- Entry requirements
-
120 credits including 15 credits in mathematics and 60 credits in computer science/information systems, including 20 credits in programming/algorithms/data structures. Proficiency in English equivalent to the Swedish upper secondary course English 6.
Admitted or on the waiting list?
- Registration period
- 21 October 2024–11 November 2024
- Information on registration from the department
About the course
Intelligent machines (e.g., robots, virtual agents, user interfaces, smartphones etc.) are increasingly being used to support humans in everyday tasks. This requires them to be able to interact in a safe and social manner with humans in challenging, complex natural environments and to adapt to humans in an intelligent way.
This course will provide an overview of computational techniques for intelligent, embodied interactive systems, including approaches for perception (e.g., vision and other modalities of perception), learning and interaction abilities. The course will involve computer vision techniques, behaviour generation/control and machine learning-based approaches that can be used to analyse and adapt to humans interacting with embodied machines.
Reading list
No reading list found.