Applied Game Design Research
Course, Master's level, 5SD310
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–17 January 2027
- Language of instruction
- English
- Entry requirements
-
30 credits in game design at Master's level. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Application deadline
- 15 April 2026
- Application code
- UU-54844
Admitted or on the waiting list?
- Registration period
- 3 August 2026–30 August 2026
- Information on registration from the department
About the course
In this course, you work under the guidance of a supervisor to identify a game design-relevant project. The specific content of these projects can vary greatly, but the method of investigation always has a strong "hands-on" component, as befits the nature of a lab course. This means the theory is applied to practice in some form, conceptual knowledge is investigated through "doing". Experiential learning is facilitated further through design experiments, exploring various solutions and testing their outcomes.
Reading list
No reading list found.