Expression with 3D Characters and Animation for Games 1

7.5 credits

Course, Bachelor's level, 5SD517

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
18 January 2027–28 March 2027
Language of instruction
English
Entry requirements

Expression, 3D Modelling and Texturing for Games, 7.5 credits

Application deadline
15 October 2026
Application code
UU-04838

Admitted or on the waiting list?

Registration period
21 December 2026–17 January 2027
Information on registration from the department

About the course

This course focuses on 3D characters and animation for games. This course covers both more advanced character modelling and texturing, as well as introduces you to rigging, skinning and animation for games. Upon successful completion of the course, you will be able to create your own animated 3D characters ready for a game engine.

You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please see the information from the department.