Expression with 3D Characters and Animations for Games 2
7.5 credits
Course, Bachelor's level, 5SD518
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 9 November 2026–17 January 2027
- Language of instruction
- English
- Entry requirements
-
Expression with 3D Characters and Animation for Games 1
- Selection
-
Higher education credits (maximum 165 credits)
- Fees
- If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 15,750
- Total tuition fee: SEK 15,750
- Application deadline
- 15 April 2026
- Application code
- UU-54819
Admitted or on the waiting list?
- Registration period
- 12 October 2026–2 November 2026
- Information on registration from the department
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English For exchange students
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 9 November 2026–17 January 2027
- Language of instruction
- English
- Entry requirements
-
Expression with 3D Characters and Animation for Games 1
Admitted or on the waiting list?
- Registration period
- 12 October 2026–2 November 2026
- Information on registration from the department
About the course
This course focuses on more advanced 3D character animation for games, including both keyframe and motion capture based animation. Upon successful completion of the course you will be able to create animation for games, cinematics and trailers.
You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please contact gamedesign@speldesign@uu.se.