Expression with 3D Characters and Animations for Games 2

7.5 credits

Course, Bachelor's level, 5SD518

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
9 November 2026–17 January 2027
Language of instruction
English
Entry requirements

Expression with 3D Characters and Animation for Games 1

Selection

Higher education credits (maximum 165 credits)

Fees
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
  • First tuition fee instalment: SEK 15,750
  • Total tuition fee: SEK 15,750

Read more about fees.

Application deadline
15 April 2026
Application code
UU-54819

Admitted or on the waiting list?

Registration period
12 October 2026–2 November 2026
Information on registration from the department

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
9 November 2026–17 January 2027
Language of instruction
English
Entry requirements

Expression with 3D Characters and Animation for Games 1

Admitted or on the waiting list?

Registration period
12 October 2026–2 November 2026
Information on registration from the department

About the course

This course focuses on more advanced 3D character animation for games, including both keyframe and motion capture based animation. Upon successful completion of the course you will be able to create animation for games, cinematics and trailers.

You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please contact gamedesign@speldesign@uu.se.

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