Expression with 3D Environment Art for Games 2
Course, Bachelor's level, 5SD519
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
Expression with 3D Environment Art for Games 1, 7.5 credits
- Selection
-
Higher education credits (maximum 165 credits)
- Fees
- If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 15,750
- Total tuition fee: SEK 15,750
- Application deadline
- 15 April 2026
- Application code
- UU-54802
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English For exchange students
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
Expression with 3D Environment Art for Games 1, 7.5 credits
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
About the course
This course focuses on 3D environment elements for digital games, with an in-depth focus on real-time 3D game graphics. During the course you will learn how to create dynamic objects such as rigid bodies, animated materials, particle effects and scripts. Upon successful completion of the course you will have a greater understanding of how to create dynamic game environments.
You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please see the information from the department.