Computer Graphics

10 credits

Syllabus, Master's level, 1TD388

A revised version of the syllabus is available.
Code
1TD388
Education cycle
Second cycle
Main field(s) of study and in-depth level
Computational Science A1N, Computer Science A1N
Grading system
Fail (U), Pass (3), Pass with credit (4), Pass with distinction (5)
Finalised by
The Faculty Board of Science and Technology, 18 March 2008
Responsible department
Department of Information Technology

Entry requirements

120 ECTS credits, where mathematics 30 ECTS credits and computer science 22.5 ECTS credits (Computer programming NV2 or the equivalent must be covered) is included.

Content

The rendering pipeline. Description of geometrical objects and transformations. Visualisation, clipping and projections. Hidden surface removal. Lighting models for polygon based graphics. Texture mapping and bump mapping. Low level graphics libraries for 3D programming (OpenGL). A practical part is included in the course where the students implement some of the effects and methods introduced during the course.

Instruction

Lectures, laboratory work and compulsory assignments.

Assessment

Written examination at the end of the course and compulsory assignments.

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