Advanced Interaction Design
Syllabus, Master's level, 1MD001
- Code
- 1MD001
- Education cycle
- Second cycle
- Main field(s) of study and in-depth level
- Computer Science A1N, Human-Computer Interaction A1N, Technology A1N
- Grading system
- Pass with distinction (5), Pass with credit (4), Pass (3), Fail (U)
- Finalised by
- The Faculty Board of Science and Technology, 3 November 2008
- Responsible department
- Department of Information Technology
Entry requirements
120 credits including 60 credits in IT-related fields of study, including human-computer interaction, or equivalent.
Learning outcomes
The main goal with the course is that the student should be able to formulate and design interactive systems with a starting point in the user's needs. The course will give a deeper knowledge in interaction design and its practical application.
After a completed course, the student should have practical experiences in to:
- be able to formulate design problems and limit the scope of the design
- be able to carry out field studies and contextual analyses
- be able to lead design workshops
- be able to carry out evaluation work
- be able to understand technical limitations and produce deliverables adapted to those limitations
The student should be able to relate to overall design theory and important concepts such as user experience, creativity and reflection
Content
- Studies of users
- Requirements analysis
- Methods that support design
- Creativity
- Design in different shape and materials
- Prototyping
- Design documentation
- Evaluation
Instruction
Lectures, supervised workshops and group-based field work
Assessment
Doing design, in groups. Oral and written presentation (documentation) of project work.
Active participation in theory seminars