Games and Society
Course, Master's level, 5SD303
Autumn 2024 Autumn 2024, Visby, 50%, On-campus, English
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 11 November 2024–19 January 2025
- Language of instruction
- English
- Entry requirements
-
A Bachelor's degree, equivalent to a Swedish Kandidatexamen, from an internationally recognised university. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Selection
-
Higher education credits (maximum 285 credits)
- Fees
-
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 15,000
- Total tuition fee: SEK 15,000
- Application deadline
- 15 April 2024
- Application code
- UU-54806
Admitted or on the waiting list?
- Registration period
- 14 October 2024–3 November 2024
- Information on registration from the department
About the course
If you want to understand better how games impact people, culture, and society, then this is the course for you!
Games are a central part of contemporary society. They are made and played inside a technological and economic infrastructure. This course takes a closer look at how games are both influenced by society and how they influence it in their turn. All these elements are important both for reflexive designers who want to understand their medium and its impact, and for educators, policymakers, and other professionals who are working with or are impacted by games.
We discuss questions of:
- sustainability, both in terms of the environment and fair working conditions
- dark design and game addiction
- the business of making games in platform capitalism
- identity and representation
- critical thinking and literacy
- radicalisation and recruitment in in-game communities
- war, nationalism, and fascism.
Contact
- Director of Studies Jakob Berglund Rogert
- gamedesign@speldesign.uu.se