Game Research Prototypes and Game Testing
Course, Master's level, 5SD305
Spring 2024 Spring 2024, Visby, 100%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 100%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 25 March 2024–2 June 2024
- Language of instruction
- English
- Entry requirements
-
A Bachelor's degree, equivalent to a Swedish Kandidatexamen, from an internationally recognised university. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Application deadline
- 16 October 2023
- Application code
- UU-04850
Admitted or on the waiting list?
- Registration period
- 4 March 2024–21 March 2024
- Information on registration.
About the course
This course provides an introduction to working with prototypes for game research. It allows students to learn how to develop prototypes to answer specific scientific questions, and how to perform playtests with prototypes using both qualitative and quantitative research methods. During the course, you will formulate a research proposal, and develop a prototype that you will use to answer that question. Students are also encouraged to present their prototypes and scientific work at the Gotland Game Conference.
Reading list
No reading list found.