Game Research Prototypes and Game Testing

15 credits

Course, Master's level, 5SD305

Spring 2024 Spring 2024, Visby, 100%, On-campus, English Only available as part of a programme

About the course

This course provides an introduction to working with prototypes for game research. It allows students to learn how to develop prototypes to answer specific scientific questions, and how to perform playtests with prototypes using both qualitative and quantitative research methods. During the course, you will formulate a research proposal, and develop a prototype that you will use to answer that question. Students are also encouraged to present their prototypes and scientific work at the Gotland Game Conference.

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