Deep Games
Course, Master's level, 5SD308
Autumn 2023 Autumn 2023, Visby, 50%, On-campus, English
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 28 August 2023–5 November 2023
- Language of instruction
- English
- Entry requirements
-
120 credits. Proficiency in English equivalent to the general entry requirements for first-cycle (Bachelor's level) studies.
- Selection
-
Higher education credits (maximum 285 credits)
- Fees
-
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- Application fee: SEK 900
- First tuition fee instalment: SEK 15,000
- Total tuition fee: SEK 15,000
- Application deadline
- 17 April 2023
- Application code
- UU-54816
Admitted or on the waiting list?
- Registration period
- 27 July 2023–21 August 2023
- Information on registration.
Autumn 2023 Autumn 2023, Visby, 50%, On-campus, English For exchange students
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 28 August 2023–5 November 2023
- Language of instruction
- English
- Entry requirements
-
120 credits. Proficiency in English equivalent to the general entry requirements for first-cycle (Bachelor's level) studies.
Admitted or on the waiting list?
- Registration period
- 27 July 2023–21 August 2023
- Information on registration.
About the course
This course combines seminars with game design workshops in order to explore - theoretically and practically - how to design games that can illuminate the human condition and contribute to a meaningful life. We will look to your own personal experiences as inspiration sources for game ideas and use metaphor and analogy to create games on complex, abstract concepts, such as loyalty, dignity, courage or trust.
Furthermore, we will draw on a range of theories and methods from relevant disciplines outside game design to expand our conception of what games can be and how they can impact players in a profound way. Theoretical frameworks are then tested through application to practical game design. This course provides you with opportunities to incubate a topic for a future degree project.
Reading list
No reading list found.
Contact
- Stephanie Noroozy, Study Counsellor
- gamedesign@speldesign.uu.se
- Study Administration: Questions about registration, cancellation, certificates etc.
- studentservice-cg@uu.se