Deep Games

7.5 credits

Course, Master's level, 5SD308

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
31 August 2026–8 November 2026
Language of instruction
English
Entry requirements

120 credits. Proficiency in English equivalent to the Swedish upper secondary course English 6.

Selection

Higher education credits (maximum 285 credits)

Fees
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
  • First tuition fee instalment: SEK 17,250
  • Total tuition fee: SEK 17,250

Read more about fees.

Application deadline
15 April 2026
Application code
UU-54816

Admitted or on the waiting list?

Registration period
3 August 2026–24 August 2026
Information on registration from the department

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
31 August 2026–8 November 2026
Language of instruction
English
Entry requirements

120 credits. Proficiency in English equivalent to the Swedish upper secondary course English 6.

Admitted or on the waiting list?

Registration period
3 August 2026–24 August 2026
Information on registration from the department

About the course

This course combines seminars with game design workshops in order to explore - theoretically and practically - how to design games that can illuminate the human condition and contribute to a meaningful life. We will look to your own personal experiences as inspiration sources for game ideas and use metaphor and analogy to create games on complex, abstract concepts, such as loyalty, dignity, courage or trust.

Furthermore, we will draw on a range of theories and methods from relevant disciplines outside game design to expand our conception of what games can be and how they can impact players in a profound way. Theoretical frameworks are then tested through application to practical game design. This course provides you with opportunities to incubate a topic for a future degree project.