Deep Games
Course, Master's level, 5SD308
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
120 credits. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Selection
-
Higher education credits (maximum 285 credits)
- Fees
- If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 17,250
- Total tuition fee: SEK 17,250
- Application deadline
- 15 April 2026
- Application code
- UU-54816
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English For exchange students
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
120 credits. Proficiency in English equivalent to the Swedish upper secondary course English 6.
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
About the course
This course combines seminars with game design workshops in order to explore - theoretically and practically - how to design games that can illuminate the human condition and contribute to a meaningful life. We will look to your own personal experiences as inspiration sources for game ideas and use metaphor and analogy to create games on complex, abstract concepts, such as loyalty, dignity, courage or trust.
Furthermore, we will draw on a range of theories and methods from relevant disciplines outside game design to expand our conception of what games can be and how they can impact players in a profound way. Theoretical frameworks are then tested through application to practical game design. This course provides you with opportunities to incubate a topic for a future degree project.