Expression, 3D Modelling and Texturing for Games
7.5 credits
Course, Bachelor's level, 5SD515
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
Expression and 2D Graphics for Games 2, 7.5 credits
- Application deadline
- 15 April 2026
- Application code
- UU-54835
Admitted or on the waiting list?
- Registration period
- 3 August 2026–30 August 2026
- Information on registration from the department
About the course
This course introduces students to 3D graphics for games with a focus on 3D modeling and texturing for implementation into game engines. Upon successful completion of the course, you will be able to create game-ready assets for a 3D game.
You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please see the information from the department.