Expression, 3D Modelling and Texturing for Games

7.5 credits

Course, Bachelor's level, 5SD515

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
31 August 2026–8 November 2026
Language of instruction
English
Entry requirements

Expression and 2D Graphics for Games 2, 7.5 credits

Application deadline
15 April 2026
Application code
UU-54835

Admitted or on the waiting list?

Registration period
3 August 2026–30 August 2026
Information on registration from the department

About the course

This course introduces students to 3D graphics for games with a focus on 3D modeling and texturing for implementation into game engines. Upon successful completion of the course, you will be able to create game-ready assets for a 3D game.

You need to bring your personal computer to the scheduled, in-class workshops. For recommended computer specifications, please see the information from the department.

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