Expression with 2D Animation 1
Course, Bachelor's level, 5SD522
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Flexible, 50%, Distance learning, English
- Location
- Flexible
- Pace of study
- 50%
- Teaching form
- Distance learning
- Number of meetings
-
- Mandatory on-campus meetings: 0
- Optional on-campus meetings: 0
- Instructional time
- Mixed
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
7.5 credits in expression in convergent media, graphic design, interactive media or culture and media
- Selection
-
Higher education credits (maximum 165 credits)
- Fees
- If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 15,750
- Total tuition fee: SEK 15,750
- Application deadline
- 15 April 2026
- Application code
- UU-54804
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
Autumn 2026 Autumn 2026, Flexible, 50%, Distance learning, English For exchange students
- Location
- Flexible
- Pace of study
- 50%
- Teaching form
- Distance learning
- Number of meetings
-
- Mandatory on-campus meetings: 0
- Optional on-campus meetings: 0
- Instructional time
- Mixed
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
7.5 credits in expression in convergent media, graphic design, interactive media or culture and media
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
About the course
The course includes animation theory and the fundamental design and animation techniques needed for 2D games and cutscenes. The course also includes an overview of the history and development of moving images as well as animation planning, techniques, and independent practical exercises in the 2D animation software of your own choice. The course will conclude with a small individual project, in which you will have the opportunity to independently and creatively develop your skills while using your own character design.
Outline for distance course: The course is net-based and has no mandatory meetings online. Communication between teachers and among students is carried out via different course forums.
Reading list
No reading list found.