Introduction to Level Design
7.5 credits
Course, Bachelor's level, 5SD550
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–8 November 2026
- Language of instruction
- English
- Entry requirements
-
General entry requirements and Mathematics level 2a or level 2b or level 2c, English level 2, or Mathematics 2a or 2b or 2c, English 6
- Application deadline
- 15 April 2026
- Application code
- UU-54805
Admitted or on the waiting list?
- Registration period
- 3 August 2026–24 August 2026
- Information on registration from the department
About the course
The course will introduce level design as a practice and how it relates to and differs from game design. You will analyse existing game levels and use theory to design levels on paper. You will also use digital tools to create playable levels using prefabricated assets and your own scripts. This will culminate in a final project presentation.