AI Programming 1
7.5 credits
Course, Bachelor's level, 5SD806
Spring 2025 Spring 2025, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 20 January 2025–30 March 2025
- Language of instruction
- English
- Entry requirements
-
Programming with C/C++ 1: Introduction, 5 credits, and Programming with C/C++ 2: Algorithms, Data Structures and Design Patterns, 5 credits, and Programming with C/C++ 3: Computer Games in 2D, 5 credits
- Application deadline
- 15 October 2024
- Application code
- UU-04827
Admitted or on the waiting list?
- Registration period
- 19 December 2024–16 January 2025
- Information on registration from the department
About the course
This course is an introduction to AI and the design principles of intelligent agents. First, you are introduced to fundamental theories regarding AI and their implementations in games. You will then program, implement and explore different aspects of AI through tutor-led workshops and assignments.
Contact
- Study Counsellor Stephanie Noroozy
- gamedesign@speldesign.uu.se
- Study administration: Questions about registration, cancellation, certificates etc.
- studentservice-cg@uu.se