Programming with C/C++ 4: Computer Games in 2D

7.5 credits

Course, Bachelor's level, 5SD814

Autumn 2023 Autumn 2023, Visby, 50%, On-campus, English Only available as part of a programme

Autumn 2024 Autumn 2024, Visby, 50%, On-campus, English Only available as part of a programme

About the course

The course looks more in-depth at components commonly utilised by game engines that handle rendering, physics, collision, input management, etc. During the course, you will develop systems that will be used to create prototypes, individual mechanics and 2D games.

No reading list found.

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