Product Development for Games

15 credits

Syllabus, Bachelor's level, 5SD952

Education cycle
First cycle
Main field(s) of study and in-depth level
Industrial Engineering and Management G1F
Grading system
Fail (U), Pass (G), Pass with distinction (VG)
Finalised by
The Department Board, 3 November 2021
Responsible department
Department of Game Design

General provisions

The course is part of Bachelor´s Programme in Game Design and Project Management, 180 credits.

Entry requirements

Project Management with Agile Methods, 7.5 credits

Learning outcomes

After completing the course, students will be able to:

  • Describe and apply common tools in the innovation process, from the perspective of game related products.
  • Suggest, motivate and apply methods for gathering product related customer demands and customer desires.
  • Describe the relevance of services in relation to product development.
  • Describe different methods for gathering resources or funding to execute a project idea or start-up.
  • Perform fundamental economic calculations with the purpose of optimizing production.


  • The Product development process, product planning, customer demands, product specifications, concept development, choice of concept, innovation processes and innovation development with a focus on development of games and gamified services as well as products.
  • Tools in the product- and innovation process such as customer focused product development and the difference between engineering solutions and psychological solutions.
  • Gathering of customer demands through for example surveys and interviews.
  • Product calculations and production economy as well as introduction to production methodology.
  • A feasibility study for assessing a product or service idea.
  • Differences and similarities in the product- and innovation development work in small and large game development organisations.


Teaching is in seminars, workshops, lectures and tutored, individual as well as group-, project work.


Examination is done through participation in seminars, workshops and through written reports and written tests.

If there are special reasons for doing so, an examiner may make an exception from the method of assessment indicated and allow a student to be assessed by another method. An example of special reasons might be a certificate regarding special pedagogical support from the University´s disability coordinator.

Uppsala University takes cheating and plagiarism seriously, and disciplinary action will be taken against any student suspected of being involved in any sort of cheating and/or plagiarism. The disciplinary action takes the form of warnings and limited suspensions.