Industrial Project with Extended Reality
Course, Master's level, 1TS334
Expand the information below to show details on how to apply and entry requirements.
Autumn 2026 Autumn 2026, Uppsala, 33%, On-campus, English Only available as part of a programme
- Location
- Uppsala
- Pace of study
- 33%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 31 August 2026–17 January 2027
- Language of instruction
- English
- Entry requirements
-
130 credits in science/engineering, including Computer Programming II, 20 credits in mathematics, 5 credits in databases and 5 credits at Master's level in Industrial Engineering and Management and/or Computer Science. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Application deadline
- 15 April 2026
- Application code
- UU-14699
Admitted or on the waiting list?
- Registration period
- 17 August 2026–30 August 2026
- Information on registration from the department
About the course
Are you intrigued by the possibilities of extended reality (XR), including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), and their applications in industry? Eager to design, develop, and deploy XR applications on cutting-edge hardware? Interested in the technical foundations of XR development, from navigating game development engines and programming languages to designing data pipelines and solution architectures while integrating with IoT devices? Ready to explore project management models such as agile and extreme, and take on the role of a Scrum master guiding projects in the XR landscape? Curious to delve into the ethical considerations, advantages, system requirements, and limitations of XR technologies in real-world contexts? If so, then the Industrial Project with XR course is tailor-made for you!