Introduction to Interactive Storytelling

7.5 credits

Course, Bachelor's level, 5SD080

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
18 January 2027–28 March 2027
Language of instruction
English
Entry requirements

5 credits in game design

Selection

Higher education credits (maximum 165 credits)

Fees
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
  • First tuition fee instalment: SEK 15,750
  • Total tuition fee: SEK 15,750

Read more about fees.

Application deadline
15 October 2026
Application code
UU-04841

Admitted or on the waiting list?

Registration period
21 December 2026–11 January 2027
Information on registration from the department

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
18 January 2027–28 March 2027
Language of instruction
English
Entry requirements

5 credits in game design

Admitted or on the waiting list?

Registration period
21 December 2026–11 January 2027
Information on registration from the department

About the course

The course deals with the role and use of narrative from a cultural perspective. It gives an introduction to narratology and other models and methods used in literary theory. The course explores the key concepts of interactivity and agency, as well as the specifics, challenges and possibilities of interactive storytelling.

The course has a multidisciplinary foundation, exploring ideas from the fields of ethnology, literature and game design. It gives you a basic understanding of the theory and practice of interactive storytelling. Individual creative work is a central part of the course. The course gives you a deeper understanding of methods of creating interactive content such as narrative structure (linear and non-linear), dramatic character design, the mechanisms of interactive dialogue, computer-generated plots and visual storytelling (the basics of film theory).

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