Examensarbeten från speldesignstudenter
Speldesignstudenter avslutar sina studier med ett examensarbete. Listan nedan uppdateras med projekt som tidigare speldesignstudenter har producerat.
-
Hοw Spatial Design shapes Collaborative Gameplay
2026
-
2026
-
Exploring the Representation of Lovecraftian Horror through Combat Mechanics in Action Games
2026
-
An analysis on proximity chat in games and the effects it has on the players
2026
-
2026
-
2026
-
Affective Narrative Application to Games Involving Narrative Choices
2026
-
How to trigger feelings of dread and the experience of the uncanny in Calypso-1
2026
-
Combat and Narrative Mechanics as Game Feel Refinement
2026
-
2026
-
2026
-
Eyes on the Road: A pilot study on cognitive load in a sim racing game
2026
-
Benchmarking Small Language Models on Transformative Role-Playing Games Discourse
2026
-
Acts of Survival: Exploring trust through a multiplayer analog game
2026
-
2026
-
Conveying Discomfort through Animation and 3D Character Model
2026
-
Indirect Psychological Characterisation of the Player Character through Focalisation in Video Games
2026
-
2026
-
2026
-
2026
-
2026
-
2026
-
2026
-
2026
-
Game Design and Player Decision-Making in Morally Uncertain Situations
2026
- Ladda ner fulltext 1 (pdf) av Game Design and Player Decision-Making in Morally Uncertain Situations
- Ladda ner fulltext 2 (mp4) av Game Design and Player Decision-Making in Morally Uncertain Situations
-
Applying Transformative Game Design Theory to Competitive Debate
2026
-
2026
-
2026
-
Waiting Room: Exploring Migrant Liminality Negotiation through a Transformative Game
2026
-
Role of understandability in how players evaluate the believability of NPCs’ behaviors
2026
-
Exploring Masculine Stereotypes Through A Queer Lens in Kinetic Novel-Making
2026
-
2026
-
Misha: Guilt as a core narrative design element in a Visual Novel
2026
-
Virtually Real: An Exploration of Nostalgia for Digital Game Spaces
2026
-
Exploring retention & user acquisition in afree-to-play indie mobile game
2026
-
Halo: Combat Evolved and the Monomyth: A Narrative Analysis
2026
-
How can visual cues communicate the game objective to the player in a Delivery game?
2026
-
2026
-
Atlantis Trader: Development of Transferable Negotiation Skills through Educational Games
2026
-
2026
-
2026
-
Playing the project: A transformative role-playing game
2026
-
Practicing Empathy in The Assembly: A Mixed-Methods Study of Deliberative Larp
2026
-
2026
-
2026
-
2026
-
2026
-
Level Up: Exploring and Improving the Game Feel of Access Acquired Using a Hands-On Approach
2026
-
Designing A Digital Online Multiplayer Card Game Without Explicit Tutorials And Textual Descriptions
2026
-
2026