Game Design 3: System Design
Course, Bachelor's level, 5SD066
Expand the information below to show details on how to apply and entry requirements.
Autumn 2025
Autumn 2025,
Visby, 50%, On-campus, English
Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 1 September 2025–18 January 2026
- Language of instruction
- English
- Entry requirements
-
30 credits, including 15 credits in game design and 15 credits in either game design, computer science, expression in convergent media or industrial engineering and management.
- Application deadline
- 15 April 2025
- Application code
- UU-54829
Admitted or on the waiting list?
- Registration period
- 24 July 2025–1 September 2025
- Information on registration from the department
About the course
In this course you will explore game systems and their modelling tools. The course will teach you about storytelling through environment design, as well as give more perspectives on how we as designers control the play experience. The course has three modules, where the first deals with theory and level design, the second deals with production and the last module is analytical and contains exercises in performing tests to provide data for improving your design.
Contact
- Study Counsellor Stephanie Noroozy
- gamedesign@speldesign.uu.se
- Study administration: Questions about registration, cancellation, certificates etc.
- studieadministration-cg@uu.se