Game Design 3: System Design

15 credits

Course, Bachelor's level, 5SD066

Expand the information below to show details on how to apply and entry requirements.

Location
Visby
Pace of study
50%
Teaching form
On-campus
Instructional time
Daytime
Study period
31 August 2026–17 January 2027
Language of instruction
English
Entry requirements

30 credits, including 15 credits in game design and 15 credits in either game design, software engineering, expression in convergent media or industrial engineering and management.

Application deadline
15 April 2026
Application code
UU-54829

Admitted or on the waiting list?

Registration period
3 August 2026–30 August 2026
Information on registration from the department

About the course

In this course you will explore game systems and their modelling tools. The course will teach you about storytelling through environment design, as well as give more perspectives on how we as designers control the play experience. The course has three modules, where the first deals with theory and level design, the second deals with production and the last module is analytical and contains exercises in performing tests to provide data for improving your design.