Master's Programme in Game Design
120 credits
Outline, HSD2M
A revised version of the outline is available.
- Code
- HSD2M
- Finalised by
- The Faculty Board of Arts, 8 January 2020
- Registration number
- HISTFILFAK 2019/45
Semester 1
Period 1
- Introduction to Games Research, 15 credits (5SD300)Compulsory Main field(s) of study and in-depth level: Game Design A1N
Period 3
- Game Design Studio, 7.5 credits (5SD311)Compulsory Main field(s) of study and in-depth level: Game Design A1N
Period 4
- Game Analysis: Visuality, 7.5 credits (5SD302)Compulsory Main field(s) of study and in-depth level: Game Design A1N
Semester 2
Period 1
- Games and Society, 7.5 credits (5SD303) Main field(s) of study and in-depth level: Game Design A1N
Period 2
- Pervasive Games, 7.5 credits (5SD304) Main field(s) of study and in-depth level: Game Design A1N
Period 3
- Game Research Prototypes and Game Testing, 15 credits (5SD305) Main field(s) of study and in-depth level: Game Design A1N
Semester 3
Elective courses/study abroad, 30 credits
Period 1
- Deep Games, 7.5 credits (5SD308) Main field(s) of study and in-depth level: Game Design A1N
- Men, Masculinities and Games, 7.5 credits (5SD309) Main field(s) of study and in-depth level: Game Design A1N
Period 3
- Applied Game Design Research, 15 credits (5SD310) Main field(s) of study and in-depth level: Game Design A1F
Semester 4
Period 1
- Master's Degree Project in Game Design, 30 credits (5SD306)Compulsory Main field(s) of study and in-depth level: Game Design A2E
* Compulsory