Bachelor's Programme in Game Design and Graphics
180 credits
Outline, HSG1K
A revised version of the outline is available.
- Code
- HSG1K
- Finalised by
- The Faculty Board of Arts, 27 September 2019
- Registration number
- HISTFILFAK 2019/61
Semester 1
Period 1
- Game Design 1: Introduction, 15 credits (5SD065)Compulsory Main field(s) of study and in-depth level: Game Design G1N
- Art in Games and Games as an Art Form, 5 credits (5SD509)Compulsory
Period 3
Semester 2
Period 1
- Game Design 2: Game Development, 7.5 credits (5SD064)Compulsory Main field(s) of study and in-depth level: Game Design G1F
- Expression and 2D Graphics for Games 2, 7.5 credits (5SD511)Compulsory
Period 3
- Game Production 1: Arcade Games, 15 credits (5SD063)Compulsory Main field(s) of study and in-depth level: Game Design G1F
Semester 3
Period 1
- Game Design 3: System Design, 15 credits (5SD066)Compulsory Main field(s) of study and in-depth level: Game Design G1F
Period 3
- Expression, 3D Modelling and Texturing for Games, 7.5 credits (5SD515)
- Expression with 3D Environment Art for Games 1, 7.5 credits (5SD516)
Semester 4
Period 1
- Game Design 4: Serious Games Design, 7.5 credits (5SD067)Compulsory Main field(s) of study and in-depth level: Game Design G1F
Period 3
- Game Production 2: Vertical Slice, 15 credits (5SD068)Compulsory Main field(s) of study and in-depth level: Game Design G1F
Semester 5
30 credits, Elective courses, study abroad
Semester 6
Period 1
- Game Design 5: Theory and Method, 7.5 credits (5SD069)Compulsory Main field(s) of study and in-depth level: Game Design G2F
Period 2
- Game Design 6: Experimental Game Design, 7.5 credits (5SD070)Compulsory Main field(s) of study and in-depth level: Game Design G2F
Period 3
- Degree Project in Game Design, 15 credits (5SD034)Compulsory Main field(s) of study and in-depth level: Game Design G2E
* Compulsory