Game Design 5: Theory and Method
7.5 credits
Course, Bachelor's level, 5SD069
Expand the information below to show details on how to apply and entry requirements.
Spring 2026 Spring 2026, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 19 January 2026–29 March 2026
- Language of instruction
- English
- Entry requirements
-
60 credits in game design with progressive specialisation
- Application deadline
- 15 October 2025
- Application code
- UU-04811
Admitted or on the waiting list?
- Registration period
- 18 December 2025–19 January 2026
- Information on registration from the department
About the course
This course gives an overview of the theories and methods of game design research. The course prepares you for writing your Bachelor's thesis in game design by giving an overview of game research and the theories and methods it uses, and by allowing you to plan for your own scientific work while getting feedback on your plans. The course also teaches you how to present your scientific work to the public.